Alas due to hood corruption I’m not sure how much longer my beloved Roman hood will last. Join me as I venture back to the Neanderthal era to try and guide five new families to the modern age.
This is the starter lot for all five families. Some notable features are
1x BV tent, for adults to sleep in, additional tents will be earned through hunting
1x deco tent (protected by invisible walls and floor) for babies and toddlers
2x berry bushes
1x choppable tree
A pond for fishing,
A swimming pool for cooling off sims
One of the big things I’m doing this time round is implementing my own hunting system. When families are able to fish whenever it becomes really easy to keep them fed.Call me cruel but I don’t like my sims to have things that easy.
How it works is a group of sims heads out on a hike. If the hike is successful (they meet a sim, meet a pet, bring home an object, catch a bug, spot a bird or are followed home by a skunk) all the sims in the hunting party are directed to fish. If any of the sims are still fishing in three hours time I will cancel the interaction.
Also if an animal (wolf, dog, cat or skunk) heads onto the lot a single sim can fish for three hours if they manage to chase it off without being growled at, sprayed etc.
So far this system is working really well. I’ve finished the third round of play and even in families who are sending out four sims hunting every day they only have a few edible fish at any time. They do have the berry bushes to fall back on if they can’t hunt/aren’t being very sucessful. So far I’m loving the extra level of difficulty in feeding them well.
I’m also going to be gradually introducing features that will be available in the Roman era. I haven’t developed a proper system for unlocking new levels of technology yet but there will definitely be some kind of progression.